Based on the old user journey, users weren’t able to get enough information about their mood in correlation to their music listening data. The social aspect was difficult to use and was missing the ability to reach out to friends.
ROUND 1 DESIGNS
• Unclear how to check in
• Unclear which ones are mood calculations by Ensu
• Need more beat variations
• Gets old if everyday is the same status
• Feels like a meditation app
• No desire to click into music mixes
• Social actions aren’t obvious
• Don’t want friends to see
their mood charts
• We were able to create an organic marketing channel. Tiktok influencers posted videos and articles about Ensu and we were able to increase new users up to 190%.
• Our live users increased 7% and the numbers remained consistent for 3 weeks
• We had a significant increase in DAU (36%) and WAU (51%)
• Unbounded retention went up to: D2- 43%, D7- 30%, D-14 20%
• D2 session has significantly increased by 39%, which suggests that users are coming back to the app
• Overall time on the app increased by 43%
• Mood and Music insight breakdown was the most popular feature for re-engagement
• Social features (create + receive surprise) contributed to long term retention
What I learned:
• Team collaboration and good communication are very important
• Design sprints and quick iteration cycles based on user feedback saved a lot of engineering time
• The solution and product should always improve. Do not be afraid of changes. Change is good
• Focus on a use case instead of trying to solve them all
• Do not compromise clarity
• Think about first time users and edge cases
• Stress testing is important to catch as many bugs as possible before launching
This startup helped me extend my design skills by taking on more responsibilities and being proactive in self-learning as the sole designer. I was able to work efficiently and independently as needed. At the same time I learned to be a good team player, adapt and adjust to feedback with a positive mindset.
Our multiple design sprints pushed me to work quickly and generate fast turnaround during high-pressure situations. Being able to think more about user expectations and the look and feel of the mobile application was a great learning curve. This includes a lot of iterations around clarity improvements and the first time user experience.
The time at Ensu not only helped become a better designer, but also on my self-discovery journey on what it means to be a better person, team-player, and become someone that can bring positivity and smiles to the team during difficult times.
If you like what you see, reach out and let's grab coffee️ !☕️sia.lixy@gmail.com